﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Lyx.Scene
{
    class Universe
    {
        Entities.Players.Player[] players = new Entities.Players.Player[Tools.Param.NB_PLAYERS_MAX];
        Map[,] maps = new Map[5,5];

        public Universe()
        {

        }
    }
}
